Once a suitable AI empire nominates itself, start building a spy network on them. Ideally, an authoritarian empire nominates itself, as they are more likely to proclaim the Galactic Imperium later. Either veto or quickly pass any resolutions by other council members to free their proposal slots. Wait for a crisis to trigger and contain it but don't let it be destroyed. Increase the council size to 5 (the maximum) and enable veto power. Be warned, They will instantly receive additional fleets as they awaken, make sure they are at least inferior to you military wise. Using a Colossus on a Holy World will cause the Spiritualist Fallen empire to immediately awaken in the Supremacist Diplomatic Stance and will immediately declare war on you, allowing you to select the Humiliate Casus belli. Play as an empire with the Warrior Culture civic, unlock the diplomatic stance, make the AI rebellion situation start, fight until white peace and once the truce expires rival the previous empire and declare a war of humiliation. If you have the Synthetic Dawn you can use the AI rebellion trick. For this achievement, the other empire must be in Supremacist diplomatic stance at the time of war declaration. You may have to send envoys to harm relations first. To humiliate another empire, you must have a rivalry against them and no access to Ideology war goals. Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of itĭefeat an empire that uses the Supremacist Diplomatic Stance with the Humiliate Wargoal VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard, I = Insane, UC = Uncategorized.īase game Achievement The "DI" column is for difficulty as assessed by wiki editors. Achievements cannot be earned prior to the version they were added in. The "Ver" column indicates in which version a certain achievement was added. Then save and go back to the main menu and host your game again in a multiplayer session to repick your empire. Pick the empire you want, do whatever this empire have to do. When you host the multiplayer game, you are given the full list of empires to control, so you can pick to play as every AI-Empire you want (not fallen empires/marauders). You can host your singleplayer game in a multiplayer session. The multiplayer trick Ī few achievements are particularly difficult because it requires an empire to act in a certain way. Have as many Mechanical pops as possible to start with most systems from your previous empire and once the AI-Related Incidents situation is almost complete disband all fleets. If the Synthetic Dawn DLC is installed you can exploit an AI rebellion to switch empires. The AI rebellion trick Ī few achievements are particularly difficult because it requires an empire to act in a certain way beforehand. If an achievement requires the existence of another empire just create one planet sectors and then turn them into vassals. This way achievements can be completed at your leisure. The easiest way to earn most achievements is to start a game without AI empires and maximum number of habitable worlds. To help with their mission, Morris uses his newfound power that allows him to peer inside objects and people to reveal their contents and memories, like a supernatural X-Ray!Īlong the way you will discover many stories about the history and folklore of Shelmerston, and its cast of curious inhabitants and visitors: tourist finches, the fishfolk, morlos, and the Legend of Aggi - the one who originally silenced the volcano.Useful tricks The zero empires trick To find them, the duo must visit the places they spent time in, dive inside the memories of the people who knew them best, and learn the stories of their lives. Morris and Sparky must unearth a number of Shelmerston's lost and scattered ghosts. Together, they must uncover Shelmerston’s ancient mysteries, prevent the island’s volcano from erupting, and save the place they call home. Morris Lupton is the recently-deceased museum curator of the tiny island of Shelmerston who is reunited with the ghost of his dog Sparky, only to discover that a disaster is about to destroy his beloved island. I Am Dead is a charming puzzle adventure game from the creators of Hohokum and Wilmot’s Warehouse about exploring the afterlife.
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